Part of the new series, Advanced Topics in Science and Technology in China, this book discusses concepts, theory, and core ...
WeiterlesenThis volume contains foundational, methodological, and application issues.
WeiterlesenThis volume contains foundational, methodological, and application issues.
WeiterlesenGeometry is the cornerstone of computer graphics and computer animation, and provides the framework and tools for solving ...
WeiterlesenIn thirteen chapters you will rediscover - and hopefully discover for the first time a new way of understanding - the mathematical ...
WeiterlesenIn the past, rendering systems used a range of different approaches, each compatible and able to handle certain kinds of ...
WeiterlesenVector Analysis for Computer Graphics provides a complete introduction to vector analysis, especially within the context ...
Weiterlesen